Build Gradle failed

Hi, when I want to build my app to download the APK, I get 4 errors.
How could I solve it?

Error 1:

Starting a Gradle Daemon, 1 incompatible and 7 stopped Daemons could not be reused, use --status for details

> Configure project :
Invalid value for java system property 'http.proxyPort': <0000>. Default port '80' will be used.
Invalid value for java system property 'https.proxyPort': <0000>. Default port '443' will be used.
Invalid value for java system property 'http.proxyPort': <0000>. Default port '80' will be used.
Invalid value for java system property 'https.proxyPort': <0000>. Default port '443' will be used.
Invalid value for java system property 'http.proxyPort': <0000>. Default port '80' will be used.
Invalid value for java system property 'https.proxyPort': <0000>. Default port '443' will be used.

0x00007ff680b1229d (Unity) StackWalker::GetCurrentCallstack
0x00007ff680b17249 (Unity) StackWalker::ShowCallstack
0x00007ff681ae33a1 (Unity) GetStacktrace
0x00007ff6821a4c02 (Unity) DebugStringToFile
0x00007ff67fa28736 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000002e138a6bac3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000002e138a6b9db (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000002e138a6b720 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002e1a58bdc25 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002e1a58bd933 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x000002e1a3983c23 (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x000002e1a4bff333 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x000002e1a4b479d3 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000002e1a4b470a1 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x000002e1a4b47415 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007ffe8a71e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffe8a65eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffe8a65ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff680a29724 (Unity) scripting_method_invoke
0x00007ff680a07944 (Unity) ScriptingInvocation::Invoke
0x00007ff68251a011 (Unity) CallMono
0x00007ff682522ec7 (Unity) PostprocessPlayer
0x00007ff68251d2b3 (Unity) DoBuildPlayer_PostBuild
0x00007ff68251b3ae (Unity) DoBuildPlayer
0x00007ff68250ece5 (Unity) BuildPlayer
0x00007ff6802a587f (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff67ffceb4c (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x000002e1a3335147 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
0x000002e1a3334913 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000002e1a3330d5b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x000002e13892c7f3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x000002e1389080bb (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x000002e1388f41ab (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000002e13887cb02 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000002e13887c8e3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
0x000002e138868c53 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000002e1386abd1f (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000002e13885733b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000002e138a627bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000002e138a62643 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000002e138a61e4b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000002e138a5e833 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000002e1384eac23 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x000002e1384ea783 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x000002e1384ea4bf (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x000002e1384ea1f3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x000002e138a5aecb (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e13860c88e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000002e13860c15b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e1384d4143 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000002e1384d3f93 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000002e1384d3ecb (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x000002e13860c633 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e13860baa3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000002e13860b8fb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000002e138611ec3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000002e1386117b3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000002e13861156f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000002e13861148b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000002e1386112dd (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000002e138611396 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffe8a71e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffe8a65eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffe8a65ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff680a29724 (Unity) scripting_method_invoke
0x00007ff680a07944 (Unity) ScriptingInvocation::Invoke
0x00007ff680a02595 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff680b5caca (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff68154ebf8 (Unity) GUIView::ProcessRetainedMode
0x00007ff681b1635e (Unity) GUIView::OnInputEvent
0x00007ff68154eb43 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff68154ea18 (Unity) GUIView::ProcessInputEvent
0x00007ff681b1718e (Unity) GUIView::ProcessEventMessages
0x00007ff681b10f15 (Unity) GUIView::GUIViewWndProc
0x00007fff2878e858 (USER32) CallWindowProcW
0x00007fff2878e299 (USER32) DispatchMessageW
0x00007ff681ae9b63 (Unity) MainMessageLoop
0x00007ff681aef540 (Unity) WinMain
0x00007ff682ed8bae (Unity) __scrt_common_main_seh
0x00007fff27be7614 (KERNEL32) BaseThreadInitThunk
0x00007fff298626b1 (ntdll) RtlUserThreadStart

Error 2:

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

FAILURE: Build failed with an exception.

* Where:
Build file 'C:\Users\Equipo\Desktop\Encuentra la Diferencia\Library\Bee\Android\Prj\Mono2x\Gradle\build.gradle' line: 6

* What went wrong:
Plugin [id: 'com.android.application', version: '7.1.2', apply: false] was not found in any of the following sources:

- Gradle Core Plugins (plugin is not in 'org.gradle' namespace)
- Plugin Repositories (could not resolve plugin artifact 'com.android.application:com.android.application.gradle.plugin:7.1.2')
  Searched in the following repositories:
    Gradle Central Plugin Repository
    Google
    MavenRepo

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 8s

0x00007ff680b1229d (Unity) StackWalker::GetCurrentCallstack
0x00007ff680b17249 (Unity) StackWalker::ShowCallstack
0x00007ff681ae33a1 (Unity) GetStacktrace
0x00007ff6821a4c02 (Unity) DebugStringToFile
0x00007ff67fa28736 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000002e138a6bac3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000002e138a6b9db (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000002e138a6b720 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002e1a58bdc25 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002e1a58bd933 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x000002e1a3983c23 (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x000002e1a4bff333 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x000002e1a4b479d3 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000002e1a4b470a1 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x000002e1a4b47415 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007ffe8a71e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffe8a65eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffe8a65ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff680a29724 (Unity) scripting_method_invoke
0x00007ff680a07944 (Unity) ScriptingInvocation::Invoke
0x00007ff68251a011 (Unity) CallMono
0x00007ff682522ec7 (Unity) PostprocessPlayer
0x00007ff68251d2b3 (Unity) DoBuildPlayer_PostBuild
0x00007ff68251b3ae (Unity) DoBuildPlayer
0x00007ff68250ece5 (Unity) BuildPlayer
0x00007ff6802a587f (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff67ffceb4c (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x000002e1a3335147 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
0x000002e1a3334913 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000002e1a3330d5b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x000002e13892c7f3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x000002e1389080bb (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x000002e1388f41ab (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000002e13887cb02 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000002e13887c8e3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
0x000002e138868c53 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000002e1386abd1f (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000002e13885733b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000002e138a627bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000002e138a62643 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000002e138a61e4b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000002e138a5e833 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000002e1384eac23 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x000002e1384ea783 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x000002e1384ea4bf (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x000002e1384ea1f3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x000002e138a5aecb (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e13860c88e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000002e13860c15b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e1384d4143 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000002e1384d3f93 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000002e1384d3ecb (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x000002e13860c633 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e13860baa3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000002e13860b8fb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000002e138611ec3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000002e1386117b3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000002e13861156f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000002e13861148b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000002e1386112dd (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000002e138611396 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffe8a71e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffe8a65eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffe8a65ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff680a29724 (Unity) scripting_method_invoke
0x00007ff680a07944 (Unity) ScriptingInvocation::Invoke
0x00007ff680a02595 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff680b5caca (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff68154ebf8 (Unity) GUIView::ProcessRetainedMode
0x00007ff681b1635e (Unity) GUIView::OnInputEvent
0x00007ff68154eb43 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff68154ea18 (Unity) GUIView::ProcessInputEvent
0x00007ff681b1718e (Unity) GUIView::ProcessEventMessages
0x00007ff681b10f15 (Unity) GUIView::GUIViewWndProc
0x00007fff2878e858 (USER32) CallWindowProcW
0x00007fff2878e299 (USER32) DispatchMessageW
0x00007ff681ae9b63 (Unity) MainMessageLoop
0x00007ff681aef540 (Unity) WinMain
0x00007ff682ed8bae (Unity) __scrt_common_main_seh
0x00007fff27be7614 (KERNEL32) BaseThreadInitThunk
0x00007fff298626b1 (ntdll) RtlUserThreadStart

Error 3:

CommandInvokationFailure: Gradle build failed. 
C:\Program Files\Unity\Hub\Editor\2022.3.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2022.3.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.2.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

Environment Variables:
__PSLockDownPolicy = 0
USERDOMAIN = PC-DE-MARC
ProgramFiles = C:\Program Files
TMP = C:\Users\Equipo\AppData\Local\Temp
BURST_ANDROID_MIN_API_LEVEL = 22
PROCESSOR_ARCHITECTURE = AMD64
HEAP_CLIENT_TOKEN_STAGING = 3786794399
PROCESSOR_REVISION = 9e0b
OS = Windows_NT
CHROME_CRASHPAD_PIPE_NAME = \\.\pipe\crashpad_2520_RHHFXLKIKFCIPWOX
PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 158 Stepping 11, GenuineIntel
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
USERPROFILE = C:\Users\Equipo
JAVA_HOME = C:\Program Files\Unity\Hub\Editor\2022.3.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
CommonProgramFiles = C:\Program Files\Common Files
DriverData = C:\Windows\System32\Drivers\DriverData
ComSpec = C:\WINDOWS\system32\cmd.exe
LAUNCH_DARKLY_CLIENT_TOKEN = 60a7e30fafc7e60e33446283
MSMPI_BENCHMARKS = C:\Program Files\Microsoft MPI\Benchmarks\
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\2022.3.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
USERNAME = Equipo
HEAP_CLIENT_TOKEN = 1717415662
NUMBER_OF_PROCESSORS = 4
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3
JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
DEBUG_ENV_VAR = UnityHub
ProgramW6432 = C:\Program Files
FPS_BROWSER_APP_PROFILE_STRING = Internet Explorer
MSMPI_BIN = C:\Program Files\Microsoft MPI\Bin\
Path = C:\Program Files\Microsoft MPI\Bin\;C:\Program Files\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\ProgramData\chocolatey\bin;C:\Program Files\dotnet\;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\nodejs\;C:\Program Files\Git\cmd;C:\Users\Equipo\AppData\Local\Programs\Microsoft VS Code\bin;C:\Users\Equipo\AppData\Local\spicetify;C:\src\flutter\bin;C:\Users\Equipo\AppData\Local\Pub\Cache\bin;C:\Users\Equipo\AppData\Roaming\npm
TEMP = C:\Users\Equipo\AppData\Local\Temp
COMPUTERNAME = PC-DE-MARC
Medit_CHITUBOX_Basic_Bridge = C:\Program Files\CHITUBOX  V1.9.3
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
SystemDrive = C:
ALLUSERSPROFILE = C:\ProgramData
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
ChocolateyInstall = C:\ProgramData\chocolatey
FPS_BROWSER_USER_PROFILE_STRING = Default
windir = C:\WINDOWS
ZES_ENABLE_SYSMAN = 1
PUBLIC = C:\Users\Public
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
APPDATA = C:\Users\Equipo\AppData\Roaming
OneDrive = C:\Users\Equipo\OneDrive
PROCESSOR_LEVEL = 6
CommonProgramW6432 = C:\Program Files\Common Files
ProgramFiles(x86) = C:\Program Files (x86)
SystemRoot = C:\WINDOWS
SESSIONNAME = Console
LOGONSERVER = \\PC-DE-MARC
LOCALAPPDATA = C:\Users\Equipo\AppData\Local
HOMEPATH = \Users\Equipo
LAUNCH_DARKLY_CLIENT_TOKEN_STAGING = 60a7e30fafc7e60e33446282
HOMEDRIVE = C:
USERDOMAIN_ROAMINGPROFILE = PC-DE-MARC
ProgramData = C:\ProgramData
ORIGINAL_XDG_CURRENT_DESKTOP = undefined


stderr[
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

FAILURE: Build failed with an exception.

* Where:
Build file 'C:\Users\Equipo\Desktop\Encuentra la Diferencia\Library\Bee\Android\Prj\Mono2x\Gradle\build.gradle' line: 6

* What went wrong:
Plugin [id: 'com.android.application', version: '7.1.2', apply: false] was not found in any of the following sources:

- Gradle Core Plugins (plugin is not in 'org.gradle' namespace)
- Plugin Repositories (could not resolve plugin artifact 'com.android.application:com.android.application.gradle.plugin:7.1.2')
  Searched in the following repositories:
    Gradle Central Plugin Repository
    Google
    MavenRepo

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 8s
]
stdout[
Starting a Gradle Daemon, 1 incompatible and 7 stopped Daemons could not be reused, use --status for details

> Configure project :
Invalid value for java system property 'http.proxyPort': <0000>. Default port '80' will be used.
Invalid value for java system property 'https.proxyPort': <0000>. Default port '443' will be used.
Invalid value for java system property 'http.proxyPort': <0000>. Default port '80' will be used.
Invalid value for java system property 'https.proxyPort': <0000>. Default port '443' will be used.
Invalid value for java system property 'http.proxyPort': <0000>. Default port '80' will be used.
Invalid value for java system property 'https.proxyPort': <0000>. Default port '443' will be used.
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <3692a30af1114a098ee2388137c8a827>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <3692a30af1114a098ee2388137c8a827>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <3692a30af1114a098ee2388137c8a827>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <3692a30af1114a098ee2388137c8a827>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <3692a30af1114a098ee2388137c8a827>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <3692a30af1114a098ee2388137c8a827>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <3692a30af1114a098ee2388137c8a827>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <3692a30af1114a098ee2388137c8a827>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Error 4:

Build completed with a result of 'Failed' in 83 seconds (82900 ms)
3 errors
0x00007ff680b1229d (Unity) StackWalker::GetCurrentCallstack
0x00007ff680b17249 (Unity) StackWalker::ShowCallstack
0x00007ff681ae33a1 (Unity) GetStacktrace
0x00007ff6821a4c02 (Unity) DebugStringToFile
0x00007ff67fa28736 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000002e138a6bac3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000002e138a6b9db (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000002e138a6b720 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002e1a58bdc25 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002e1a3334c53 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000002e1a3330d5b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x000002e13892c7f3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x000002e1389080bb (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x000002e1388f41ab (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000002e13887cb02 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000002e13887c8e3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
0x000002e138868c53 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000002e1386abd1f (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000002e13885733b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000002e138a627bb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000002e138a62643 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000002e138a61e4b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000002e138a5e833 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000002e1384eac23 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x000002e1384ea783 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x000002e1384ea4bf (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x000002e1384ea1f3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x000002e138a5aecb (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e13860c88e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000002e13860c15b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e1384d4143 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000002e1384d3f93 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000002e1384d3ecb (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x000002e13860c633 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000002e13860baa3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000002e13860b8fb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000002e138611ec3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000002e1386117b3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000002e13861156f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000002e13861148b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000002e1386112dd (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000002e138611396 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffe8a71e0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffe8a65eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffe8a65ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff680a29724 (Unity) scripting_method_invoke
0x00007ff680a07944 (Unity) ScriptingInvocation::Invoke
0x00007ff680a02595 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff680b5caca (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff68154ebf8 (Unity) GUIView::ProcessRetainedMode
0x00007ff681b1635e (Unity) GUIView::OnInputEvent
0x00007ff68154eb43 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff68154ea18 (Unity) GUIView::ProcessInputEvent
0x00007ff681b1718e (Unity) GUIView::ProcessEventMessages
0x00007ff681b10f15 (Unity) GUIView::GUIViewWndProc
0x00007fff2878e858 (USER32) CallWindowProcW
0x00007fff2878e299 (USER32) DispatchMessageW
0x00007ff681ae9b63 (Unity) MainMessageLoop
0x00007ff681aef540 (Unity) WinMain
0x00007ff682ed8bae (Unity) __scrt_common_main_seh
0x00007fff27be7614 (KERNEL32) BaseThreadInitThunk
0x00007fff298626b1 (ntdll) RtlUserThreadStart

I got the exact same error, but haven’t fount any solution till now