please I have this error I tried every solution I found but it does not worked, can anyone help me please
C:\Program Files\Unity\Hub\Editor\2022.2.0f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe --convert-to-cpp --generatedcppdir=C:/Users/HP/bouncing ball/Library/Bee/artifacts/Android/il2cppOutput/cpp --enable-analytics --emit-null-checks --enable-array-bounds-check --dotnetprofile=unityaot-linux --profiler-report --profiler-output-file=C:/Users/HP/bouncing ball/Library/Bee/artifacts/il2cpp_conv_nw6y.traceevents --print-command-line --data-folder=C:/Users/HP/bouncing ball/Library/Bee/artifacts/Android/il2cppOutput/data
Error: il2cpp.InvalidCommandLineArgumentsException: One or more assemblies must be specified using either --directory or --assembly
at il2cpp.Conversion.ContextDataFactory.CreateConversionDataFromOptions(Il2CppCommandLineArguments il2CppCommandLineArguments)
at il2cpp.Conversion.ConversionDriver.Run(TinyProfiler2 tinyProfiler, Il2CppCommandLineArguments il2CppCommandLineArguments)
at il2cpp.Program.DoRun(TinyProfiler2 tinyProfiler, String[ ] args, RuntimePlatform platform, Il2CppCommandLineArguments il2CppCommandLineArguments, BuildingOptions buildingOptions, Boolean throwExceptions)
0x00007ff7ad299c9d (Unity) StackWalker::GetCurrentCallstack
0x00007ff7ad29ed69 (Unity) StackWalker::ShowCallstack
0x00007ff7ae26b081 (Unity) GetStacktrace
0x00007ff7ae927412 (Unity) DebugStringToFile
0x00007ff7ac237586 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000001edcc82e263 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001edcc82e17b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
0x000001ee15508e10 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001ee15508cd5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000001ee211d1ed3 (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:PrintStdoutOnErrorProcessor (Bee.BinLog.NodeFinishedMessage)
0x000001ee211d1307 (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:ReportBuildResults ()
0x000001ee16b485e3 (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs)
0x000001ee16b47bdb (Mono JIT Code) UnityEditor.Modules.DefaultBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000001ee16b45d4b (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x000001ee16b45518 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x000001ee16b45845 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007ffbe1b10394 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffbe1a4eb44 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffbe1a4ecdc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff7ad1c1d74 (Unity) scripting_method_invoke
0x00007ff7ad1a2724 (Unity) ScriptingInvocation::Invoke
0x00007ff7aec97de1 (Unity) CallMono
0x00007ff7aeca0bc7 (Unity) PostprocessPlayer
0x00007ff7aec9b028 (Unity) DoBuildPlayer_PostBuild
0x00007ff7aec9917e (Unity) DoBuildPlayer
0x00007ff7aec8cbe5 (Unity) BuildPlayer
0x00007ff7aca5be7f (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff7ac95e07c (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x000001edcc574467 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[ ],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[ ],bool)
0x000001edcc573c63 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x000001ee144fe6a3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x000001ee144410ab (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x000001ee1443316b (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x000001ee14416bfb (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000001ebe4ef282a (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000001ebe4ef2683 (Mono JIT Code) UnityEditor.DockArea:smile:rawView (UnityEngine.Rect)
0x000001ebe4edfdfb (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000001ebe4e0b70f (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000001ebe4ecc15b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000001ee112bf58b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000001ee112bf413 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000001ee112be9ab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000001ee112bb263 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000001edc9cfd623 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x000001edc9cfd183 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x000001edc9cfcebf (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x000001edc9cfcbf3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x000001ee112b793b (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001edcc32e0ae (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000001edcc32d97b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001edc9ce7023 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000001edc9ce6e73 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000001edc9ce6dab (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:smile:ispose ()
0x000001edcc32de53 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001edcc32d2c3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:smile:ispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000001edcc32d11b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000001edcc8b5173 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000001edcc8b4a63 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000001edcc8b481f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000001edcc8b473b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000001edcc8b458d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000001edcc8b4646 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffbe1b10394 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffbe1a4eb44 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffbe1a4ecdc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff7ad1c1d74 (Unity) scripting_method_invoke
0x00007ff7ad1a2724 (Unity) ScriptingInvocation::Invoke
0x00007ff7ad19d385 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff7ad2e5afa (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff7adcbff68 (Unity) GUIView::ProcessRetainedMode
0x00007ff7ae29ddf6 (Unity) GUIView::OnInputEvent
0x00007ff7adcbfeb3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff7adcbfd88 (Unity) GUIView::ProcessInputEvent
0x00007ff7ae29ec2e (Unity) GUIView::ProcessEventMessages
0x00007ff7ae298656 (Unity) GUIView::GUIViewWndProc
0x00007ffc5ef1e7e8 (USER32) CallWindowProcW
0x00007ffc5ef1e229 (USER32) DispatchMessageW
0x00007ff7ae271733 (Unity) MainMessageLoop
0x00007ff7ae276820 (Unity) WinMain
0x00007ff7af63b72e (Unity) __scrt_common_main_seh
0x00007ffc5f897614 (KERNEL32) BaseThreadInitThunk
0x00007ffc609826a1 (ntdll) RtlUserThreadStart