Build - IL2CPP lnk2019 errors - Please, how fix it?

There was no problem in mono. However, it happened when I built it after converting to il2cpp.
When I build, you get this error at the end.

Custom Environment Variables

PATH=C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.38.33130\bin\Hostx64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64
MSPDBSRV_ENDPOINT=2524425291397743274

ExitCode

1120

Output

Creating library Library/Bee/artifacts/WinPlayerBuildProgram/u1oik/GameAssembly.dll.lib and object Library/Bee/artifacts/WinPlayerBuildProgram/u1oik/GameAssembly.dll.exp

4t9q_ta.SQLite1.obj : error LNK2019: unresolved external symbol dlopen referenced in function unameUnsafeNativeMethodsPosix_GetOsVersionInfo_mCA9C26DF2DEE74426614D59EC099EBD324B719D4

4t9q_ta.SQLite1.obj : error LNK2019: unresolved external symbol dlopen referenced in function dlopenNativeLibraryHelper_LoadLibraryPosix_m4763A9631B71705FFCF6939F373354C1436291A2

Library\Bee\artifacts\WinPlayerBuildProgram\u1oik\GameAssembly.dll : fatal error LNK1120: 2 unresolved externals

I saw an article to find a class called UnsafeNativeMethodsPosix But this is not in the project and is defined under the built folder I am currently spending about two weeks on this issue It’s too hard. Please help me

Looks like that class is inside SQLite1.dll (or named something similarly). It is somewhere inside your project.