RenderTexture.Create failed: format unsupported for random writes - R32 SFloat(49).
![]()
Android : Entering the game displays a black screen .
Unity Editor : normal operation.
I don’t know what caused this error?
RenderTexture.Create failed: format unsupported for random writes - R32 SFloat(49).
![]()
Android : Entering the game displays a black screen .
Unity Editor : normal operation.
I don’t know what caused this error?
Which Unity version?
Hey, have you find any solution to this problem? I’m having the same kind of issue on my Android project (the error code)
For what it’s worth, I also had problems where the android build would just display black screens (except overlay). I magically fixed the issue by changing the Graphic API from Vulkan to OpenGL.
ProjectSettings → Player → Android → Other Settings → Rendering/Graphics APIs