I have an Object that can move in 2D horizontal and jumps. When I run it in Unity editor (Game Screen) it’s works normally as I want to. But in Maximize On Play mode my Object’s Speed is increased only in horizontal without any changes on components or scripts. Plus, when I build it and then Run it, my Objects speed is decreased only in horizontal. What is that mean?
(point-to-point arrival times of the object in different ways): (It’s all same resulation)
In unity editor (without maximize) = 3.51 seconds,
In unity editor (with maximize on play) = 1.13 seconds,
In Build (also in same resulation) = 12,32 seconds.