My project is developing an apps on windows using multiple display. One problem is that I use Touchscripts so I can only use 1 target display is display 1. So I use viewport rect to divide each display part onto canvas with dimensions of 9600x1080.
And I use 6 screens with the setting order on windows being 4, 6, 5, 1, 2, 3 and of course 4 is the main display. I think when activating all display in unity and when building the app, it will run starting from screen 4 and spread evenly to the next screen. But it starts from screen 1 and spreads to screens 2 and 3, and the remaining screens do not display anything. Can someone who has worked on this issue help me?