Build not working on Linux

Hi, we’re try to build our game for Linux, but after starting the program, it instantly closes and fails to launch. The build works perfectly for Windows and Mac, so could it be a bug with Linux compiler or something?
We’ve tried with the argument -force-opengl, but the result is the same. Is there anything we could do to solve this?

This is an output log with the problem: http://pastebin.com/ns0jTiD1

Thanks for your time!

Nobody has problems with Linux builds at the moment?

Seriously, nobody?