Build player data gets stuck in Build player data at build time

As the title says, it gets stuck in the build player dat during build and will not proceed.

I force quit Unity and looked in the build destination folder and found only lib_burst_generated.txt in the following path.

What is the solution?

lib_burst_generated.txt Path
C:\UnityGame\BuildData\HR\Hypnosis_Reimu_BurstDebugInformation_DoNotShip\Data\Plugins\x86_64

Unity Ver.2021.3.7f1

lib_burst_generated.txt
Library: lib_burst_generated
–platform=Windows
–backend=burst-llvm-11
–target=X64_SSE2
–global-safety-checks-setting=Off
–dump=Function
–float-precision=Standard
–format=Coff
–disable-warnings=BC1370
–compilation-defines=UNITY_2021_3_7
–compilation-defines=UNITY_2021_3
–compilation-defines=UNITY_2021
–compilation-defines=UNITY_5_3_OR_NEWER
–compilation-defines=UNITY_5_4_OR_NEWER
–compilation-defines=UNITY_5_5_OR_NEWER
–compilation-defines=UNITY_5_6_OR_NEWER
–compilation-defines=UNITY_2017_1_OR_NEWER
–compilation-defines=UNITY_2017_2_OR_NEWER
–compilation-defines=UNITY_2017_3_OR_NEWER
–compilation-defines=UNITY_2017_4_OR_NEWER
–compilation-defines=UNITY_2018_1_OR_NEWER
–compilation-defines=UNITY_2018_2_OR_NEWER
–compilation-defines=UNITY_2018_3_OR_NEWER
–compilation-defines=UNITY_2018_4_OR_NEWER
–compilation-defines=UNITY_2019_1_OR_NEWER
–compilation-defines=UNITY_2019_2_OR_NEWER
–compilation-defines=UNITY_2019_3_OR_NEWER
–compilation-defines=UNITY_2019_4_OR_NEWER
–compilation-defines=UNITY_2020_1_OR_NEWER
–compilation-defines=UNITY_2020_2_OR_NEWER
–compilation-defines=UNITY_2020_3_OR_NEWER
–compilation-defines=UNITY_2021_1_OR_NEWER
–compilation-defines=UNITY_2021_2_OR_NEWER
–compilation-defines=UNITY_2021_3_OR_NEWER
–compilation-defines=PLATFORM_ARCH_64
–compilation-defines=UNITY_64
–compilation-defines=USE_SEARCH_ENGINE_API
–compilation-defines=USE_SEARCH_TABLE
–compilation-defines=USE_SEARCH_MODULE
–compilation-defines=USE_PROPERTY_DATABASE
–compilation-defines=USE_SEARCH_EXTENSION_API
–compilation-defines=SCENE_TEMPLATE_MODULE
–compilation-defines=ENABLE_AR
–compilation-defines=ENABLE_AUDIO
–compilation-defines=ENABLE_CACHING
–compilation-defines=ENABLE_CLOTH
–compilation-defines=ENABLE_EVENT_QUEUE
–compilation-defines=ENABLE_MICROPHONE
–compilation-defines=ENABLE_MULTIPLE_DISPLAYS
–compilation-defines=ENABLE_PHYSICS
–compilation-defines=ENABLE_TEXTURE_STREAMING
–compilation-defines=ENABLE_VIRTUALTEXTURING
–compilation-defines=ENABLE_UNET
–compilation-defines=ENABLE_LZMA
–compilation-defines=ENABLE_UNITYEVENTS
–compilation-defines=ENABLE_VR
–compilation-defines=ENABLE_WEBCAM
–compilation-defines=ENABLE_UNITYWEBREQUEST
–compilation-defines=ENABLE_WWW
–compilation-defines=ENABLE_CLOUD_SERVICES
–compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB
–compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
–compilation-defines=ENABLE_CLOUD_SERVICES_ADS
–compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
–compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
–compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING
–compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS
–compilation-defines=ENABLE_CLOUD_SERVICES_UNET
–compilation-defines=ENABLE_CLOUD_SERVICES_BUILD
–compilation-defines=ENABLE_CLOUD_LICENSE
–compilation-defines=ENABLE_EDITOR_HUB_LICENSE
–compilation-defines=ENABLE_WEBSOCKET_CLIENT
–compilation-defines=ENABLE_DIRECTOR_AUDIO
–compilation-defines=ENABLE_DIRECTOR_TEXTURE
–compilation-defines=ENABLE_MANAGED_JOBS
–compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
–compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
–compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
–compilation-defines=ENABLE_MANAGED_UNITYTLS
–compilation-defines=INCLUDE_DYNAMIC_GI
–compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
–compilation-defines=PLATFORM_SUPPORTS_MONO
–compilation-defines=RENDER_SOFTWARE_CURSOR
–compilation-defines=ENABLE_VIDEO
–compilation-defines=ENABLE_ACCELERATOR_CLIENT_DEBUGGING
–compilation-defines=PLATFORM_STANDALONE
–compilation-defines=TEXTCORE_1_0_OR_NEWER
–compilation-defines=PLATFORM_STANDALONE_WIN
–compilation-defines=UNITY_STANDALONE_WIN
–compilation-defines=UNITY_STANDALONE
–compilation-defines=ENABLE_RUNTIME_GI
–compilation-defines=ENABLE_MOVIES
–compilation-defines=ENABLE_NETWORK
–compilation-defines=ENABLE_NVIDIA
–compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
–compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
–compilation-defines=ENABLE_CLUSTER_SYNC
–compilation-defines=ENABLE_CLUSTERINPUT
–compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
–compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
–compilation-defines=ENABLE_WEBSOCKET_HOST
–compilation-defines=ENABLE_MONO
–compilation-defines=NET_STANDARD_2_0
–compilation-defines=NET_STANDARD
–compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
–compilation-defines=ENABLE_DIRECTOR
–compilation-defines=ENABLE_LOCALIZATION
–compilation-defines=ENABLE_SPRITES
–compilation-defines=ENABLE_TERRAIN
–compilation-defines=ENABLE_TILEMAP
–compilation-defines=ENABLE_TIMELINE
–compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
–compilation-defines=UNITY_VISUAL_SCRIPTING
–compilation-defines=UNITASK_DOTWEEN_SUPPORT
–compilation-defines=PACKAGE_PHYSICS
–compilation-defines=PACKAGE_PHYSICS2D
–compilation-defines=PACKAGE_TILEMAP
–compilation-defines=PACKAGE_ANIMATION
–compilation-defines=PACKAGE_UITOOLKIT
–compilation-defines=CSHARP_7_OR_LATER
–compilation-defines=CSHARP_7_3_OR_NEWER
–compilation-defines=UNITASK_ASSETBUNDLE_SUPPORT
–compilation-defines=UNITASK_PHYSICS_SUPPORT
–compilation-defines=UNITASK_PHYSICS2D_SUPPORT
–compilation-defines=UNITASK_PARTICLESYSTEM_SUPPORT
–compilation-defines=UNITASK_UGUI_SUPPORT
–compilation-defines=UNITASK_WEBREQUEST_SUPPORT
–compilation-defines=MODULE_AI_EXISTS
–compilation-defines=MODULE_ANIMATION_EXISTS
–compilation-defines=MODULE_PHYSICS_EXISTS
–compilation-defines=MODULE_PHYSICS_2D_EXISTS
–compilation-defines=MODULE_PARTICLE_SYSTEM_EXISTS
–compilation-defines=ENABLE_ANIMATION_BURST
–compilation-defines=ENABLE_ASYNC_ASSETBUNDLE_UWR
–compilation-defines=ENABLE_SPRITESHAPE_BURST
–compilation-defines=TIMELINE_FRAMEACCURATE
–compilation-defines=CRIWARE_TIMELINE_1_OR_NEWER
–compilation-defines=UNITASK_ADDRESSABLE_SUPPORT
–compilation-defines=UNITASK_TEXTMESHPRO_SUPPORT
–linker-options=PdbAltPath=“Hypnosis_Reimu_Data/Plugins/x86_64”
–generate-link-xml=Temp\burst.link.xml
–output=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Telemetry.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.VisualScripting.State.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Assembly-CSharp-firstpass.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.Linq.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Core.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Environments.Internal.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniRx.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.Animation.Runtime.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Burst.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.ResourceManager.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\EnhancedScroller_asmdef.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Environments.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.SpriteShape.Runtime.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Internal.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.DOTween.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\CriMw.CriWare.Runtime.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Scheduler.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.PixelPerfect.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\ZString.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Device.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Addressables.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Analytics.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.IK.Runtime.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.Tilemap.Extras.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Threading.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.Common.Runtime.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Configuration.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Networking.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Registration.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.Addressables.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.ScriptableBuildPipeline.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.TextMeshPro.dll
–root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.InternalAPIEngineBridge.001.dll
–assembly-folder=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed
–pdb-search-paths=Temp/ManagedSymbols/
–method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()–8c2be93e18276203cbd918daa2748a10
–method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)–da352d92cabf024fc9986011d52a4537
–method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()–89425a97f3f500fa810ad03f0c382542
–method=Unity.Jobs.IJobExtensions+JobStruct1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a185c62eba2497c95197140e5282b27a --platform=Windows --backend=burst-llvm-11 --target=AVX2 --global-safety-checks-setting=Off --dump=Function --float-precision=Standard --format=Coff --disable-warnings=BC1370 --compilation-defines=UNITY_2021_3_7 --compilation-defines=UNITY_2021_3 --compilation-defines=UNITY_2021 --compilation-defines=UNITY_5_3_OR_NEWER --compilation-defines=UNITY_5_4_OR_NEWER --compilation-defines=UNITY_5_5_OR_NEWER --compilation-defines=UNITY_5_6_OR_NEWER --compilation-defines=UNITY_2017_1_OR_NEWER --compilation-defines=UNITY_2017_2_OR_NEWER --compilation-defines=UNITY_2017_3_OR_NEWER --compilation-defines=UNITY_2017_4_OR_NEWER --compilation-defines=UNITY_2018_1_OR_NEWER --compilation-defines=UNITY_2018_2_OR_NEWER --compilation-defines=UNITY_2018_3_OR_NEWER --compilation-defines=UNITY_2018_4_OR_NEWER --compilation-defines=UNITY_2019_1_OR_NEWER --compilation-defines=UNITY_2019_2_OR_NEWER --compilation-defines=UNITY_2019_3_OR_NEWER --compilation-defines=UNITY_2019_4_OR_NEWER --compilation-defines=UNITY_2020_1_OR_NEWER --compilation-defines=UNITY_2020_2_OR_NEWER --compilation-defines=UNITY_2020_3_OR_NEWER --compilation-defines=UNITY_2021_1_OR_NEWER --compilation-defines=UNITY_2021_2_OR_NEWER --compilation-defines=UNITY_2021_3_OR_NEWER --compilation-defines=PLATFORM_ARCH_64 --compilation-defines=UNITY_64 --compilation-defines=USE_SEARCH_ENGINE_API --compilation-defines=USE_SEARCH_TABLE --compilation-defines=USE_SEARCH_MODULE --compilation-defines=USE_PROPERTY_DATABASE --compilation-defines=USE_SEARCH_EXTENSION_API --compilation-defines=SCENE_TEMPLATE_MODULE --compilation-defines=ENABLE_AR --compilation-defines=ENABLE_AUDIO --compilation-defines=ENABLE_CACHING --compilation-defines=ENABLE_CLOTH --compilation-defines=ENABLE_EVENT_QUEUE --compilation-defines=ENABLE_MICROPHONE --compilation-defines=ENABLE_MULTIPLE_DISPLAYS --compilation-defines=ENABLE_PHYSICS --compilation-defines=ENABLE_TEXTURE_STREAMING --compilation-defines=ENABLE_VIRTUALTEXTURING --compilation-defines=ENABLE_UNET --compilation-defines=ENABLE_LZMA --compilation-defines=ENABLE_UNITYEVENTS --compilation-defines=ENABLE_VR --compilation-defines=ENABLE_WEBCAM --compilation-defines=ENABLE_UNITYWEBREQUEST --compilation-defines=ENABLE_WWW --compilation-defines=ENABLE_CLOUD_SERVICES --compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB --compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS --compilation-defines=ENABLE_CLOUD_SERVICES_ADS --compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST --compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING --compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING --compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS --compilation-defines=ENABLE_CLOUD_SERVICES_UNET --compilation-defines=ENABLE_CLOUD_SERVICES_BUILD --compilation-defines=ENABLE_CLOUD_LICENSE --compilation-defines=ENABLE_EDITOR_HUB_LICENSE --compilation-defines=ENABLE_WEBSOCKET_CLIENT --compilation-defines=ENABLE_DIRECTOR_AUDIO --compilation-defines=ENABLE_DIRECTOR_TEXTURE --compilation-defines=ENABLE_MANAGED_JOBS --compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS --compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS --compilation-defines=ENABLE_MANAGED_AUDIO_JOBS --compilation-defines=ENABLE_MANAGED_UNITYTLS --compilation-defines=INCLUDE_DYNAMIC_GI --compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS --compilation-defines=PLATFORM_SUPPORTS_MONO --compilation-defines=RENDER_SOFTWARE_CURSOR --compilation-defines=ENABLE_VIDEO --compilation-defines=ENABLE_ACCELERATOR_CLIENT_DEBUGGING --compilation-defines=PLATFORM_STANDALONE --compilation-defines=TEXTCORE_1_0_OR_NEWER --compilation-defines=PLATFORM_STANDALONE_WIN --compilation-defines=UNITY_STANDALONE_WIN --compilation-defines=UNITY_STANDALONE --compilation-defines=ENABLE_RUNTIME_GI --compilation-defines=ENABLE_MOVIES --compilation-defines=ENABLE_NETWORK --compilation-defines=ENABLE_NVIDIA --compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION --compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER --compilation-defines=ENABLE_CLUSTER_SYNC --compilation-defines=ENABLE_CLUSTERINPUT --compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP --compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP --compilation-defines=ENABLE_WEBSOCKET_HOST --compilation-defines=ENABLE_MONO --compilation-defines=NET_STANDARD_2_0 --compilation-defines=NET_STANDARD --compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE --compilation-defines=ENABLE_DIRECTOR --compilation-defines=ENABLE_LOCALIZATION --compilation-defines=ENABLE_SPRITES --compilation-defines=ENABLE_TERRAIN --compilation-defines=ENABLE_TILEMAP --compilation-defines=ENABLE_TIMELINE --compilation-defines=ENABLE_LEGACY_INPUT_MANAGER --compilation-defines=UNITY_VISUAL_SCRIPTING --compilation-defines=UNITASK_DOTWEEN_SUPPORT --compilation-defines=PACKAGE_PHYSICS --compilation-defines=PACKAGE_PHYSICS2D --compilation-defines=PACKAGE_TILEMAP --compilation-defines=PACKAGE_ANIMATION --compilation-defines=PACKAGE_UITOOLKIT --compilation-defines=CSHARP_7_OR_LATER --compilation-defines=CSHARP_7_3_OR_NEWER --compilation-defines=UNITASK_ASSETBUNDLE_SUPPORT --compilation-defines=UNITASK_PHYSICS_SUPPORT --compilation-defines=UNITASK_PHYSICS2D_SUPPORT --compilation-defines=UNITASK_PARTICLESYSTEM_SUPPORT --compilation-defines=UNITASK_UGUI_SUPPORT --compilation-defines=UNITASK_WEBREQUEST_SUPPORT --compilation-defines=MODULE_AI_EXISTS --compilation-defines=MODULE_ANIMATION_EXISTS --compilation-defines=MODULE_PHYSICS_EXISTS --compilation-defines=MODULE_PHYSICS_2D_EXISTS --compilation-defines=MODULE_PARTICLE_SYSTEM_EXISTS --compilation-defines=ENABLE_ANIMATION_BURST --compilation-defines=ENABLE_ASYNC_ASSETBUNDLE_UWR --compilation-defines=ENABLE_SPRITESHAPE_BURST --compilation-defines=TIMELINE_FRAMEACCURATE --compilation-defines=CRIWARE_TIMELINE_1_OR_NEWER --compilation-defines=UNITASK_ADDRESSABLE_SUPPORT --compilation-defines=UNITASK_TEXTMESHPRO_SUPPORT --linker-options=PdbAltPath="Hypnosis_Reimu_Data/Plugins/x86_64" --generate-link-xml=Temp\burst.link.xml --output=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Telemetry.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.VisualScripting.State.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Assembly-CSharp-firstpass.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.Linq.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Core.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Environments.Internal.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniRx.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.Animation.Runtime.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Burst.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.ResourceManager.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\EnhancedScroller_asmdef.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Environments.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.SpriteShape.Runtime.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Internal.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Timeline.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.DOTween.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\CriMw.CriWare.Runtime.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Scheduler.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.PixelPerfect.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\ZString.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Device.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Addressables.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Analytics.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.IK.Runtime.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.Tilemap.Extras.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Threading.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.2D.Common.Runtime.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Configuration.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Networking.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.Services.Core.Registration.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.Addressables.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.ScriptableBuildPipeline.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\UniTask.TextMeshPro.dll --root-assembly=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\Unity.InternalAPIEngineBridge.001.dll --assembly-folder=C:\UnityGame\Hypnosis_Reimu\Hypnosis_Reimu\Temp\StagingArea\Data\Managed\ --pdb-search-paths=Temp/ManagedSymbols/ --method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10 --method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537 --method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542 --method=Unity.Jobs.IJobExtensions+JobStruct1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)–a185c62eba2497c95197140e5282b27a