First post, really hope someone can help me because this project is for college and it’s really important… Ok, so I’m tring to introduce firebase to my project and if I import any of the packages from the SDK my project loses the will to build. I’m on Unity 2017.3.3.f1
Here’s the error:
com.android.build.api.transform.TransformException:com.android.ide.common.process.ProcessException:java.util.concurrent.ExecutionException:com.android.dex.DexException: Multiple dex files define Landroid/support/compat/BuildConfig;
also:
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Java\jdk1.8.0_131\bin\java.exe -classpath “C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.0.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx2048m” “assembleDebug”
stderr[
FAILURE: Build failed with an exception.
- What went wrong:
Execution failed for task ‘:transformClassesWithDexForDebug’.
com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: com.android.dex.DexException: Multiple dex files define Landroid/support/compat/BuildConfig;
- Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED in 42s
]
stdout[
Starting a Gradle Daemon, 3 stopped Daemons could not be reused, use --status for details
NDK is missing a “platforms” directory.
If you are using NDK, verify the ndk.dir is set to a valid NDK directory. It is currently set to C:\Users\niall\AppData\Local\Android\sdk\ndk-bundle.
If you are not using NDK, unset the NDK variable from ANDROID_NDK_HOME or local.properties to remove this warning.
NDK is missing a “platforms” directory.
If you are using NDK, verify the ndk.dir is set to a valid NDK directory. It is currently set to C:\Users\niall\AppData\Local\Android\sdk\ndk-bundle.
If you are not using NDK, unset the NDK variable from ANDROID_NDK_HOME or local.properties to remove this warning.
The setTestClassesDir(File) method has been deprecated and is scheduled to be removed in Gradle 5.0. Please use the setTestClassesDirs(FileCollection) method instead.
The getTestClassesDir() method has been deprecated and is scheduled to be removed in Gradle 5.0. Please use the getTestClassesDirs() method instead.
The ConfigurableReport.setDestination(Object) method has been deprecated and is scheduled to be removed in Gradle 5.0. Please use the method ConfigurableReport.setDestination(File) instead.
:preBuild UP-TO-DATE
:preDebugBuild UP-TO-DATE
:checkDebugManifest
:preReleaseBuild UP-TO-DATE
:prepareAnimatedVectorDrawable2510Library
:prepareAppcompatV72510Library
:prepareComAndroidSupportSupportCompat2520Library
:prepareComAndroidSupportSupportCoreUi2520Library
:prepareComAndroidSupportSupportCoreUtils2520Library
:prepareComAndroidSupportSupportFragment2520Library
:prepareComAndroidSupportSupportMediaCompat2520Library
:prepareComAndroidSupportSupportV42520Library
:prepareComGoogleAndroidGmsPlayServicesBase1180Library
:prepareComGoogleAndroidGmsPlayServicesBaseLicense1180Library
:prepareComGoogleAndroidGmsPlayServicesBasement1180Library
:prepareComGoogleAndroidGmsPlayServicesBasementLicense1180Library
:prepareComGoogleAndroidGmsPlayServicesTasks1180Library
:prepareComGoogleAndroidGmsPlayServicesTasksLicense1180Library
:prepareComGoogleFirebaseFirebaseAnalytics1180Library
:prepareComGoogleFirebaseFirebaseAnalyticsImpl1180Library
:prepareComGoogleFirebaseFirebaseAnalyticsImplLicense1180Library
:prepareComGoogleFirebaseFirebaseAnalyticsLicense1180Library
:prepareComGoogleFirebaseFirebaseAnalyticsUnity441Library
:prepareComGoogleFirebaseFirebaseAppUnity441Library
:prepareComGoogleFirebaseFirebaseCommon1180Library
:prepareComGoogleFirebaseFirebaseCommonLicense1180Library
:prepareComGoogleFirebaseFirebaseCore1180Library
:prepareComGoogleFirebaseFirebaseIid1180Library
:prepareComGoogleFirebaseFirebaseIidLicense1180Library
:prepareLighting_estimationLibrary
:prepareMapboxAndroidTelemetry210Library
:prepareSupportCompat2510Library
:prepareSupportCoreUi2510Library
:prepareSupportCoreUtils2510Library
:prepareSupportMediaCompat2510Library
:prepareSupportV42510Library
:prepareSupportVectorDrawable2510Library
:prepareUnityandroidpermissionsLibrary
:prepareUnitygarLibrary
:Firebase:preBuild UP-TO-DATE
:Firebase:preReleaseBuild UP-TO-DATE
:Firebase:checkReleaseManifest
:Firebase:prepareReleaseDependencies
:Firebase:compileReleaseAidl
:Firebase:compileReleaseNdk NO-SOURCE
:Firebase:compileLint
:Firebase:copyReleaseLint NO-SOURCE
:Firebase:mergeReleaseShaders
:Firebase:compileReleaseShaders
:Firebase:generateReleaseAssets
:Firebase:mergeReleaseAssets
:Firebase:mergeReleaseProguardFiles
:Firebase:packageReleaseRenderscript NO-SOURCE
:Firebase:compileReleaseRenderscript
:Firebase:generateReleaseResValues
:Firebase:generateReleaseResources
:Firebase:packageReleaseResources
:Firebase:processReleaseManifest
:Firebase:generateReleaseBuildConfig
:Firebase:processReleaseResources
:Firebase:generateReleaseSources
:Firebase:incrementalReleaseJavaCompilationSafeguard
:Firebase:javaPreCompileRelease
:Firebase:compileReleaseJavaWithJavac
:Firebase:processReleaseJavaRes NO-SOURCE
:Firebase:transformResourcesWithMergeJavaResForRelease
:Firebase:transformClassesAndResourcesWithSyncLibJarsForRelease
:Firebase:mergeReleaseJniLibFolders
:Firebase:transformNativeLibsWithMergeJniLibsForRelease
:Firebase:transformNativeLibsWithSyncJniLibsForRelease
:Firebase:bundleRelease
:prepareDebugDependencies
:compileDebugAidl
:compileDebugRenderscript
:generateDebugBuildConfig
:generateDebugResValues
:generateDebugResources
:mergeDebugResources
:processDebugManifest
:processDebugResources
:generateDebugSources
:incrementalDebugJavaCompilationSafeguard
:javaPreCompileDebug
:compileDebugJavaWithJavac
:compileDebugNdk NO-SOURCE
:compileDebugSources
:mergeDebugShaders
:compileDebugShaders
:generateDebugAssets
:mergeDebugAssets
:transformClassesWithDexForDebug FAILED
74 actionable tasks: 74 executed
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1 progress, System.String error) UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action
1 progress)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action`1 progress)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Thanks,
Niall Phillips