The last log I see in the editor.log is:
Launching external process: /Applications/Unity/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.06 seconds
Launching external process: /Applications/Unity/Unity.app/Contents/Tools/UnityShaderCompiler
and after that the build process is stuck. I try different scenes, deleting the Temp and Library folders, unchecking the Auto-Generate lighting as was suggested on some posts but nothing helps.
I’m using a Mac. Unity version 5.6.0f3 (I tried 5.6.1f3 as well with no luck and came back to 5.6.0f3)
Please let me know if there are any trouble shooting steps I could take to figure this out, thanks.