I am designing in the Android Platform and have run into a problem I’ve got NO errors showing up on the console, I have applied all the steps to see if my project game can be run into my phone in order to see it’s progress by clicking the building and run. I have gone to Unity’s site trouble shooting page and applied all the steps such as, creating an empty scene called “Application.LoadLevel1” as they have posted but I can’t get my project to run only my splashscreen comes up and after that it stops, it just goes back to my phones front menu. CAN SOMEONE PLEASE HELP ME KNOW WHAT TO DO HERE? Perhaps I have overlooked something.
Are you loading multiple scenes? If so you have to be sure that they are added under the Build Settings.
@slgooding Well, I haven’t applied any script telling it to go to the next level should I? Also, it doesn’t run in the editor cause I haven’t added any movement functions yet because I wanted to see if it was indeed going to run on the phone first before I added functions. What do you think I should do, try using it on another platform to check if it opens there?