I’m having a bug with switching platform between Android and PC Standalone.
My PC Standalone settings are the same as android now, meaning it’s about to build an apk with PC Standalone platform selected.
Last time I had to reinstall all unity, i’d like to not have to do it again…
I’m using Unity 2018.3.0f2.
I was about to literally rip my hair from my head (switching from iOS → Android platform appeared to break ALL my public script references!!!). Deleting the BuildSettings.asset and reloading editor fixed everything. Thank you for sharing this small but priceless pearl of wisdom!!!