When I start in the editor, it starts literally right away, while for Window .exe file, it takes minutes to start.
Looking at Task Manager while starting the build, I notice that the memory increases to about 900 Mb, but it increases very very slowly until ~250 Mb then jumps to 900 Mb, then the build starts.
Speed during the run time is as smooth as expected, but just the starting moment is unexpected.
The build contains large meshes, so I guess that can be an issue, but another build with
same meshes but with different game purpose seems to start much faster (with same memory~900 Mb).
Please advice me where to start looking!