Build Time - Assets are missing.

Hi all,

I have checked the Forums, and Google, but no solution seems to apply for mine

Problem:
Game is built with Assets not loading

Further Details:
Games in Hierarchy Window are there when game is built.
Prefabs not in scene at loadtime are missing.

In playtest mode, I can click a button, and cycle through a large number of assets, that are found in the Project Window. They load through a Variable GameObject Array, and displays the selected object through an instantiate command.

Instantiate(createThisModel[selected], moveThis.transform.position, moveThis.transform.rotation)

Why could my assets that are not in my scene at load time, but are referenced on a script attached to a gameobject in the scene. Any help would be appreciated.

Version: 4.2.1f4
Platform: Tried Web and Standalone

Tried:
Placing Models into “Resources” Folder in Project Window…No Luck

Here is a quick video, demonstrating what the playtest does.

The assets that change are what is missing after I ‘Build’ the game.

http://www.youtube.com/watch?v=_NZTkId3a7s&feature=youtube_gdata