Hi all,
I have checked the Forums, and Google, but no solution seems to apply for mine
Problem:
Game is built with Assets not loading
Further Details:
Games in Hierarchy Window are there when game is built.
Prefabs not in scene at loadtime are missing.
In playtest mode, I can click a button, and cycle through a large number of assets, that are found in the Project Window. They load through a Variable GameObject Array, and displays the selected object through an instantiate command.
Instantiate(createThisModel[selected], moveThis.transform.position, moveThis.transform.rotation)
Why could my assets that are not in my scene at load time, but are referenced on a script attached to a gameobject in the scene. Any help would be appreciated.
Version: 4.2.1f4
Platform: Tried Web and Standalone
Tried:
Placing Models into “Resources” Folder in Project Window…No Luck
