Hi, I am experiencing some weird, extreme long, build time since I got the latest Unity 2021.2.0b1
On the 2021.2.19a I was able to build it in around 10 seconds, and first builds around 3 - 5 minutes.
Since I got the latest, it has been around 15 hours and it is still going.
It seems to be stuck in Compiling Shaders Variants (which, for whatever reason, also compiles the Deferred even though I am just using Forward)
I am making a build for Windows. I am working with Multiplayer, I just wanted to do a fast test on the progress I’ve done.
I’ve worked on massive projects before, thousands of shaders, and the build was around 1 - 3 hours. (There were some PCs that was able to build that in 8 minutes, for unknowing reasons.)
My current project is still in early stages, very small, I am working alone and I deleted almost all shaders in the project.
Not sure if it is a bug or not, but it started at the exact time I updated to the latest version.
Thank you.