Build to AAB(Build App Bundle Google Play) fail

AOS/IOS build is ok

only AAB build for Build App Bundle Google Play i got error

error 1)
Building Library\Bee\artifacts\Android\d8kzr\libil2cpp.so failed with output:
ld.lld: error: undefined symbol: _startScanning

referenced by Assembly-CSharp.cpp:4377 (C:/Users/JKKim/Desktop/240604_Vuforia/Library/Bee/artifacts/Android/il2cppOutput/cpp\Assembly-CSharp.cpp:4377)
Library/Bee/artifacts/Android/d8kzr/rwoxeat6nko5.o:(NFC__startScanning_mF591AFE6A8A66DE90D9DE8264C1EBBE141396E48)
referenced by Assembly-CSharp.cpp:4377 (C:/Users/JKKim/Desktop/240604_Vuforia/Library/Bee/artifacts/Android/il2cppOutput/cpp\Assembly-CSharp.cpp:4377)
Library/Bee/artifacts/Android/d8kzr/rwoxeat6nko5.o:(NFC_StartScanning_mDC07BA369735EFB2D3E48E61652ECCAE31AE16FF)
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

error 2)
Build completed with a result of ‘Failed’ in 398 seconds (397834 ms)
Building Library\Bee\artifacts\Android\d8kzr\libil2cpp.so failed with output:
ld.lld: error: undefined symbol: _startScanning

referenced by Assembly-CSharp.cpp:4377 (C:/Users/JKKim/Desktop/240604_Vuforia/Library/Bee/artifacts/Android/il2cppOutput/cpp\Assembly-CSharp.cpp:4377)
Library/Bee/artifacts/Android/d8kzr/rwoxeat6nko5.o:(NFC__startScanning_mF591AFE6A8A66DE90D9DE8264C1EBBE141396E48)
referenced by Assembly-CSharp.cpp:4377 (C:/Users/JKKim/Desktop/240604_Vuforia/Library/Bee/artifacts/Android/il2cppOutput/cpp\Assembly-CSharp.cpp:4377)
Library/Bee/artifacts/Android/d8kzr/rwoxeat6nko5.o:(NFC_StartScanning_mDC07BA369735EFB2D3E48E61652ECCAE31AE16FF)
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

how can i solve it?

MAC and Window is same error