Builder multiplatform

Hi,
I just see on the store a new builder which seem really nice ==>

And I want to know if someone already tested it ? Cause it’s pretty expensive :(. If it’s really good why not, but if I can some user experience before it could be cool !

There is a lot of possibilities.

Thanks in advance.

I had implemented all multiplatform (android/ios/android-samsung/pc)*(free/paid) by myself, it is not dificult when you get the right unity3d editor classes and I have gained a level up in how to customize the editor.

I created a EditorWindow where I can choose which type of build I want and its caracteristics, for example, a build for ios of the paid version for tester with fake iap.

By clicking in build it do something like it:

  • update build configurations
  • change build constants
  • force a build
  • add/remove scenes
  • iterate over each scene and each prefab apply “utilities scripts” and removing textures references to allow dynamic (hd/sd)

This test project for ngui hd/sd could give you some tips: