BuildFailedException: Incremental Player build failed!

Hi

I used to build in android in ue4 but never had this problems with it the only thing the size was becoming bigger with ue4 so I installed unity but it is having some problems during building.

Please help!
:slight_smile:

You need to check your Post Processing.

So was just having the same issue and wanted to share my solution.

I am using URP and I build the application for both WebGL and Oculus Quest together with a lot of post processing effects.

As the Game should not go too hard on the Quest I decided to add a second UniversalRenderPipelineAsset_Renderer with hardware friendly settings to the UniversalRenderPipelineAsset:

Here I simply disable Post Processing entirely:

and now it works.

Cheers.

This error is not about render/graphical post-processing, it’s about build post-process. Two different things.

I have that same problem

Guys I am having the same problem, but I am not using any render pipeline

@rajachakraborty2007 The problem was solved when I changed the installation folder to local disk C/Your Folder/