Hey guys
first of all, my name is Dominik from Germany, I’m going to study informatics in about 2 months. I just started becoming familiar with Unity as I only did some scripting and modeling some years ago and I needed every information I could get. Now, after working through several tutorials, which are indeed great for beginners, I’m beginning to get a basic understanding about how everything works together.
Well, my first project will be creating a 3d city using the example of a city near me. Seems like I’d have a lot of tools to start with, e.g. easyroads or road network generator. However, before I begin, what would you say is the best way to start with?
Should I use a tool to build roads in Unity or is it better to build the hole city using for example Blender and later import it to Unity as I want to create specific intersections with more than one or two lines?
I’d really appreciate any help! ![]()