Hey today I started developing a little first hololens app, just for my self. I followed several tutorials on YouTube and HoloLens (1st gen) Basics 100 - Getting started with Unity - Mixed Reality | Microsoft Learn here.
But everytime I try to build my project I just cannot check the option “Unity C# Projects”. So it always creates a C++ project, which I dont really like :3
But you would be exporting your application. At that point it should in in the hands of the user no? Why would you be manually adding code to an exported application instead of Unity
Still the question applies to a lot of people… I want to use the 2017.2 version of unity mainly because its already installed but also because it should be working in there to if eventual 2017.2 becomes standard. So did anybody found a solution already?