Building a project is not available in c#?

Hey today I started developing a little first hololens app, just for my self. I followed several tutorials on YouTube and HoloLens (1st gen) Basics 100 - Getting started with Unity - Mixed Reality | Microsoft Learn here.
But everytime I try to build my project I just cannot check the option “Unity C# Projects”. So it always creates a C++ project, which I dont really like :3

Can you may help me?

If you tick Development Build does the C# project come available?

Why? For debugging sure but is there another reason?

Nope sadly not, it is still the same as you can see:

First for debugging, and second for the development, I´m really into C# but I didnt really programm in C++ before.

And I am using the version 2017.2.ob6. Maybe it isn´t available there? So I need to downgrade or someting?

But you would be exporting your application. At that point it should in in the hands of the user no? Why would you be manually adding code to an exported application instead of Unity

I found this:
https://developer.microsoft.com/en-us/windows/mixed-reality/exporting_and_building_a_unity_visual_studio_solution
Hopefully that helps.

Nvm, I just installed Unity 5.6.3f1 as stated in microsoft documentation and it is working now.

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Still the question applies to a lot of people… I want to use the 2017.2 version of unity mainly because its already installed but also because it should be working in there to if eventual 2017.2 becomes standard. So did anybody found a solution already?

3320619--258381--upload_2017-12-12_23-16-41.png
Check scripting backend it may set to IL2CPP, set to .NET

This.

I understand wanting to stick to the language you’re productive in, but typically you don’t write code in an exported version of your project.

What is it that you’re trying to achieve that you need a “C# project” exported? There may be a different way of doing it now.

mystick, Thank you. You give help to me.