Building Addressables fails

Hi,

I’m following this tutorial → Build content using Addressables - Unity Learn

I’m stuck at “Build content using Addressables” 3.Build Addressables content using the Default Build script

I get an error when I do Build → New Build → Default Build Script

UnityEditor.EditorApplication:Internal_CallDelayFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:377)```

I've done the tutorial twice now to make sure I've done everything correctly. 

I'm using Unity 2022.3.10 and Addressables 1.21.18

Any tips?

The issue was that I had not installed the module for the target platform…

Thanks. It helps

thanks! It helps!

in addition to your reason, there’s a very annoying editor bug causing this problem: you want to build standalone, but you’re choosing dedicated server like in attached image

In the PlayerSettings, Selected Mono for the Scripting Backend in case you have not installed IL2CPP which is what the project opens with.