Hi everyone!
I’m trying to make a proper android app bundle to upload my game to the Google Play Console and have it tested.
That’s what I do:
- In Build Settings I check the Build App Bundle box
- In Player Settings->Publishing Settings I choose the key which I created before
- Then I build and get the .aab file
- I go to Google Play Console and upload the file into Internal Test Release
- Once the upload is completed, I immidiately see the error saying “the android app bundle was not signed”
Guys, could you please explain me, what I am doing wrong?