Hi,
I’m currently developing a game and I’ve planned to release a demo version with limited items, levels and options and a paid Full version which has all items and options like multiplayer etc. I read a few similar questions but I’m still not clear with one thing.
In the demo version, I do not want to include unwanted assets like additional weapons,levels,multiplayer that will only be available in paid version, so that the build size will be small. I can remove levels by unchecking scenes in build settings but what about the assets like weapons,items,plugins,etc. that are not required for demo version? How can I do this in the easiest way ? Should I maintain 2 different projects with only the required assets ?
Can you guys guide me in the right way please ? Thank you.
Regards,
Razor.