Building - Failed to write script type references ('m_LockCount == 0')

Helloo, I’m creating a VR game based on a custom mod loader.
But when I compile the Player, I get empty errors, with no explanation of the origin.
I don’t know what information to give you, but I’ll be glad to.

Failed to write script type references
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
api.nox.mod.GameBuilder:Build (UnityEditor.BuildTarget,string) (at Assets/Mods/api.nox.mod/utils/GameBuilder.cs:25)

Failed to write script type references
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
api.nox.mod.GameBuilder:Build (UnityEditor.BuildTarget,string) (at Assets/Mods/api.nox.mod/utils/GameBuilder.cs:25)

Assertion failed on expression: 'm_LockCount == 0'
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
api.nox.mod.GameBuilder:Build (UnityEditor.BuildTarget,string) (at Assets/Mods/api.nox.mod/utils/GameBuilder.cs:25)

Building - Failed to write file: resources.assets
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
api.nox.mod.GameBuilder:Build (UnityEditor.BuildTarget,string) (at Assets/Mods/api.nox.mod/utils/GameBuilder.cs:25)

Error building Player: 4 errors

Failed to build!
UnityEngine.Debug:LogError (object)