Building for Android in Linux

I was wondering if anyone had managed to get an Android build working off of the Linux version of Unity?

I have Unity 5.5.2x running, downloaded from what I am assuming is the official source.
building for my Ubuntu computer works great, all functionality in the editor appears great.
However, when I try to build an apk, it comes up with an error saying

“Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. See the Console for details.”

I have reinstalled and checked both the sdk and jdk paths, and Android Studio, which I have running on the same computer with the same settings, runs perfectly fine.

I am also having an issue with Android remote that could be related. It connects and the screen changes when play is pressed, but I get a gray screen instead of the game screen.

So, I was hoping that someone had gotten Unity to successfully create an apk or run Android remote with a Linux install of unity, and perhaps there is a trick to it, or a setting somewhere I missed?

Exactly same problem here, right now i’m trying to review the workflow…

Getting an Android SDK and an NDK on to Linux is something I found impossible. It was possible to add a JDK, however.