Building for iOS in Unity 3.x

Hello, I just downloaded Unity 3.5.7 in order to build an iOS game (my Mac is old and stuck with Xcode 4.2, so Unity 4.x games crash on startup). I’m familiar with building for iOS with Unity 4.x, but Unity 3.5.7 tells me “your license does not cover iOS publishing” and sends me to the store.

In my Unity account online, I see a Unity 3.x add-on “iOS 3.x” serial key under the Licenses section, but I cannot find where I should use that in Unity. I know that basic iOS publishing in Unity is free now, but I’m not sure how to go about that in Unity 3.x.

Thanks for the help!

Don’t bother with Unity 3; you can continue using XCode 4.2 by downloading a newer version and extracting the appropriate SDK stuff to use with 4.2. Look around on the web for the exact steps (since I don’t really remember…).

–Eric

Thanks! I’m downloading it now and I’ll give it a try!

I followed the steps and Xcode appears to be targeting iOS 6 now, but when I try to open the app on my devices, it still crashes right after showing the Unity logo. :face_with_spiral_eyes:

I’m able to build for iOS 6 without any crashing. What does the crash log say?

–Eric