Building Game Error, baselib.dll.lib not found

Hello, Im trying to build my test project with unity 2019.4.11f1 but im getting following error at the end of building:

error

and here is log

IOException: Failed to Copy File / Directory from ‘D:/UnityEditor/2019.4.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/Variations/win32_development_il2cpp\baselib.dll.lib’ to ‘Temp/StagingArea/build/bin/x86/Debug\baselib.dll.lib’.
UnityEditor.FileUtil.CopyFileOrDirectory (System.String source, System.String dest) (at <007193b7fa9c4ad1be5b26df6a654213>:0)
UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.CopyVariationNativeBinaries (UnityEditor.Modules.BuildPostProcessArgs args, System.String variation, System.String stagingDestination, System.Boolean copyPlayerExe, System.Boolean failIfNotBuilt, System.Boolean forSolutionBuild, System.Boolean useIl2Cpp) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:233)
UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.CopyVariationFolderIntoStagingArea (UnityEditor.Modules.BuildPostProcessArgs args, System.Collections.Generic.HashSet1[T] filesToNotOverwrite) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:269) DesktopStandalonePostProcessor.SetupStagingArea (UnityEditor.Modules.BuildPostProcessArgs args, System.Collections.Generic.HashSet1[T] filesToNotOverwrite) (at <007193b7fa9c4ad1be5b26df6a654213>:0)
DesktopStandalonePostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at <007193b7fa9c4ad1be5b26df6a654213>:0)
Rethrow as BuildFailedException: Exception of type ‘UnityEditor.Build.BuildFailedException’ was thrown.
DesktopStandalonePostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at <007193b7fa9c4ad1be5b26df6a654213>:0)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <007193b7fa9c4ad1be5b26df6a654213>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <007193b7fa9c4ad1be5b26df6a654213>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

This error indicates that something is wrong with the Unity installation. This file should exist at the location specified. Can you try to re-install Unity?