Building in MonoDevelop

MonoDevelop always reports a successful build without noting blatant errors that the Unity 3 editor catches. I have no prior experience with MonoDevelop and debuggers but here are notes about my settings in case they help:

  • The Build project in MonoDevelop option in Tools > Preferences > Unity > Debugger has no bearing on my problem, whether I restart MonoDevelop with it selected or not.
  • I did remember to “Sync MonoDevelop Project” in Unity. It loads from the project’s SLN.
  • My project directory is non-standard, but has a simple four-letter name. I don’t remember the default location for projects.
  • My Unity editor is located in the default directory, and Tools > Preferences > Unity > Debugger in MonoDevelop has never been adjusted. It points to Program Files\Unity\Editor\Unity.exe.

Any help would be greatly appreciated.

I might have discovered the problem: I’m using JavaScript as I learned to script via the Unity tutorials. Reading another thread, it sounds like MonoDevelop supports C# only.