Hey,
So we have a git project that has a sub module, this sub module has several branches, one for each skin on a collection game we have created.
We would like to set up cloud build for each submodule, is this currently possible?
Hey,
So we have a git project that has a sub module, this sub module has several branches, one for each skin on a collection game we have created.
We would like to set up cloud build for each submodule, is this currently possible?
You would need to create branches in the main git repo that each point to commits on one of the branches in the submodule. Then you would just need to create build targets for each of those branches in Unity Cloud Build. One note about this setup - Unity Cloud Build will only automatically build when it sees changes to the main git repo, not for commits to the submodules.
Thanks this was quite helpful