building web-based game questions

Hi all…
i download the standard free version of unity after i know that I can use it in any purpose even commercial, I’m trying learning unity, amazing software for beginner,nowadays, I dream start develop my first small web game, i made small trying to view the final result, when i tried build the game i found two choices for web games: web player and web player streamed, my questions:

  1. what is the difference between web player and web player streamed?

2)In my attached image:
Is the emergence of these unity writings and logo(1,2 and 3) optional and can be removed or is it mandatory?

A streaming web player allows for scenes to be loaded while the user is in another character. This would be used to begin loading the game level while the user is in the game menu, so that when they press ‘start’ the scene is ready to go.

A standard web build (non-streaming) means no pre-loading of scenes, and so when they switch scenes, there may be a delay (based on the size of the scene, etc).

For your second question, 1) and 3) can be removed. All you have to do is edit the HTML page which is generated when you build. 2) is the Unity watermark, and remains unless you have Unity Pro. It only appears for a few seconds though.

Actually non-streaming means the entire game is loaded at once, so you have to wait for the whole thing to load before you can do anything. With streaming, you can start up much more quickly with a small level, and have another level loading in the background.

–Eric