Hello,
I am currently developing a building system for my game. For context, I have already created a rule tile, however, I would like to place it dynamically as an object in the scene.
So, I wanted to know how can I place tiles out of the tilemap itself?
It’s the tilemap that interprets the data in the rule tiles to build the visual representation. All the rule tiles do is define what tile to be used under certain conditions.
So you would effectively just need to… write your own system to use the rule tiles yourself. Any reason why you can’t use the existing tilemap system?
you cant place tiles without a tilemap
however you can also create the tilemap dynamically and place the tile dynamically on the dynamically created tilemap