Hi,
I’m quite new with Unity (just about 1 month) and I’m working on an iPhone game. The project I’m working on was with Unity 3.1.4 and it works fine. We recently upgraded to Unity 3.4 and had to create a new XCode project for it to be compatible with 3.4.
I finished re-integrating everything we had on the previous project to the new project, it included a lot of frameworks (and .a files). It works perfectly fine after but every time I build run, some of the .a files are missing, I have to recopy the frameworks to their respective directories instead. I’m always using Append when building.
Any ideas?