BuildPipeline.BuildPlayer: how to get the same play you would get from file > Build & Run?

I see the documentation here, which suggests that you can run BuildPlayer with only 3 arguments, but it doesn't look like you can do that anymore-- you are required to specify a BuildOption. Then, which option/combination of options gives you the same build as you would get by going to file > build and run? If possible, I would prefer not to autorun it or show it after it is built.

Yes, the example does not seem to reflect the method definition. I suppose you can supply 0 for the last argument if you don't want it to add debug symbols.