BuildPlayerPipeline in Windows

I am trying to move a folder with its contents from /Resources/_music folder into a folder with my standalone build with the help of this page in Manual:

http://unity3d.com/support/documentation/Manual/Build%20Player%20Pipeline.html

However, I have no knowledge of perl\sh, so I am trying to do it with .bat file in Windows XP (it is called “PostprocessBuildPlayer” with no extension):

#! C:\WINDOWS\system32\cmd
copy c:\1 c:\2

does not execute…

Could anyone help me with this?

bat are only bat if they have a .bat extension otherwise they are worthless text files … on windows its all about extension for the automatic file to app linking.

ok, and it is written in the manual that this file should have no extension.

I tried with .bat extension and failed…
Is it possible to do what I am trying to achive on windows somehow?

given the files are right. I think the main problem is the way you try to do. I guess the first line as well as c:\1 c:\2 bite you as you get the whole path, don’t you (you can echo it to check)

copy c:\1 c:\2

Copies the contents of one folder into another (I checked it - it works OK if launched manually).

Maybe I missed something… :?