Builds stuck in queue state

Any build i’m starting on is hanging up at queue state. And autocancel after 6h of Waiting.

Build result: Canceled

Time

Started: Apr 24, 2023, 11:37 PM (about 15 hours ago)
Total time: 06:00:05
Wait time: 06:00:05
Checkout time: 00:00:00
Build time:00:00:00
Finished: Apr 25, 2023, 5:37 AM (about 9 hours ago)

Tried:

  • Change Unity version in build configs.
  • Different build configs
  • Different platforms (Android and iOS)
  • Reauthorize in VCS (GitLab)

Nothing helped.

Full build log:
********************************************************************************
This build was automatically canceled by the Unity Build Automation service after waiting
over 360 minutes to be evaluated by the build queue.
This is likely caused because you configured a build which cannot be accepted by
Unity Build Automation. Please check your build configuration - creating a new build
target may give you an indication of what has gone wrong. If you cannot diagnose
what caused this issue then please contact support.
Unity Cloud
********************************************************************************

Any help?

Resolved.
Just reauthorized in DevOps services and problem gone.