Hey folks, I have a question.
I’m trying to get a build of my game off the road for multiple platforms, and I seem to be running into issues. The game builds and runs just fine for Windows systems, but Mac versions built from that same Unity project get stuck at our first scene. I created a Development Build, and it would seem that the Mac issue is coming from some sort of NullReferenceException? I’m confused, since if its breaking on mac because of that error, it should break on both.
For what its worth, here are the plugins I am using. Could there be known build issues with either of them?
- InControl by GallantGames
- FMOD by Firelight.
Thanks in advance!
Kevin