hi, when i play the game in unity to test it, it works fine… but when i build it as an application it will freeze in the middle of the game. i’m not sure why but i think it’s happening when two of the same type turrets shoot the same enemy at the same time, they send the nearest object of the tag ‘Zombie’ every couple of seconds or fraction of a second depending on the turret… is they’re a problem with the same message being sent to a script twice in the same frame? or does anyone know of other reasons of freezing in the built game?
the game is a fairly simple 3d turret defence and doesn’t lag… it will just stop!
thanks for your time