What was once an annoyance has become a serious game-breaking issue that’s costing us a lot of money and I need to know what’s going on.
What started with PlayWay water has now expanded to even happening without playway even in the system.
In the editor, everything looks fine, but in the built client, you get this colorful distortion and corruption randomly throughout the entire game. Before it was UGUI panels in the game, now it’s even speedtree models and random textures inside the game.
It’s impossible for us to diagnose because again, it only happens in the built client, which is the one that our customers and players are using, but every new patch constantly hearing how “this model is broke” or “that model” is making us look really bad and it has to be addressed yesterday.
What’s causing this and how do we put a stop it it before it puts a stop to us?
Unity 5.3.4 DX11 Linear.