Built-in not all point lights lighting the scene

Hey there,

I was facing some issues with the lighting in my scene so I cleared the baked data i had and now, taking a look at my scene I just noticed not all point lights are equal for some reason:

I have a number of point lights in my scene, all configured exactly the same way:

For some reason, one of them is noticeable more intense and also, the only one casting shadows.

Any clue why?