Built project black screen when more than one camera

We’ve done multiple projects in the past with several cameras, but this is our first HDRP project. Scene has a tagged main camera looking at the vehicle, and the vehicle has 3 additional untagged cameras that render to a render texture. Runs fine in the editor. If we make a built Windows executable, the main camera is black. (If I do a dev build, I don’t even get the logger output either). I know the project is running based on audio.

Disabling the render texture cameras makes the exe run just fine.

And ideas what would cause this behavior?

Thanks

HDRP doesn’t support multiple cameras, so I would just start to ditch this idea and try to refactor it to custom passes.

Found out one of the 3 cameras was causing a problem, and deleting it and recreating fixed it. It was really odd.