Builtin Render Pipeline Warning/Error for Mac

So I’m running Unity on Mac, and ever since adding a Post-Process Volume to my build, I get the following warning in the console whenever I click on the Scene:

When used with builtin render pipeline, Postprocessing package expects to be used on a fullscreen Camera.
Please note that using Camera viewport may result in visual artefacts or some things not working.

I found an old solution that was apparently to disable “Metal Editor Support” in the Build Settings, but that option is now (on Unity 2020.3.30f1) called “Metal API Validation,” and disabling it doesn’t fix the issue. Any ideas on how to resolve this?

I’m just bumping this in case anyone has any idea what could resolve this issue. Thanks!

Eh, I guess it’s just a bug affecting Unity for Mac.