How would I go about adding a bullet-hole decal to a skinned mesh?
Basically, I'd like it if a bullet hole would appear on a character that is shot.
How would I go about adding a bullet-hole decal to a skinned mesh?
Basically, I'd like it if a bullet hole would appear on a character that is shot.
Adding it to a wall will be pretty straight forward, but adding it to a skinned mesh with arbitrary geometry may prove to be rather difficult.
Take a look at this post for some more information.
http://answers.unity3d.com/questions/985/adding-decals-to-a-object