Bullet pushing my player forward when shot

How do I stop bullet push my player forward when shot ? I can´t turn off its collider because I need it to kill enemy when it collides so I don´t have any ideas.

Either: A: make a new layer for your bullet and turn off collisions, B: make bullet a trigger, C: freeze constraints of rigidbody or make it kinematic(I mean player’s rigidbody)
But of course be sure that you shoot straight and that bullet doesn’t collide with player. that’s the best solution,