Hello Unity pros ;)
I have a problem, when I "Instantiate" a bullet and then add force to it in the Z direction, it shoots DOWNWARDS. I am experienced with Unity 3d and my scripting knowledge is not a problem:
var speed = 10.0;
function Start ()
{
transform.Translate(Vector3.forward * speed * Time.deltaTime);
}
This script should make it go forward in the forward direction, but it shoots DOWNWARDS. Do you know a way to fix it because Iam blank.
Thank you :)