Hi everyone!
I’m new at unity and I’m developing a multiplayer game, and I have some issues.
When my character shoots at local side the bullet is spawning at the right spot, but on not local side the bullet spawns a bit furtherer when I movnig.
How can I fix this?
Sorry for my bad english.
What are you developing. Are physical bullets actually necessary?
Yes, I want to make a replika of a game: tanktrouble. I already made one, but its not networked.