Burst Jobs don't work in Debug builds

When profiling my debug builds, the burst compiler doesn’t seem to operate. I’m Using unity 2022.2.10 and Burst 1.8.3

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The jobs show in blue and run very slowly, suggesting burst is not working - this makes profiling much harder

hmm, looks like this issue might not affect a small repro build. In that case I am not sure what causes this issue

Hi @Carpet_Head . Is this a player build or running in the Editor?

it’s a player build with “development build” enabled. With that option disabled, burst works correctly

Hi @CarpetHeadDev - I think we will need a repro project to be able to investigate this. Are you able to submit a bug report via Help > Report a Bug? If you can, let me know the bug number here, and we’ll take a look.