Got this first time when I made a code change while the player was running after upgrading to preview 6. I did do a restart of Unity after upgrading. Unity 2019.2.9f1.
========== OUTPUTTING STACK TRACE ==================
0x00007FF6708AC2BF (Unity) scripting_object_get_class
0x00007FF66FB11A60 (Unity) BurstCompilerService::CompileAsync
0x00007FF6702210A9 (Unity) CreateJobReflectionData
0x00007FF6702211F8 (Unity) CreateJobReflectionData
0x00007FF670989633 (Unity) JobsUtility_CUSTOM_CreateJobReflectionData
0x0000017BC617D5FC (Mono JIT Code) (wrapper managed-to-native) Unity.Jobs.LowLevel.Unsafe.JobsUtility:CreateJobReflectionData (System.Type,System.Type,Unity.Jobs.LowLevel.Unsafe.JobType,object,object,object)
0x0000017BC617D46B (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Jobs\ScriptBindings\Jobs.bindings.cs:96] Unity.Jobs.LowLevel.Unsafe.JobsUtility:CreateJobReflectionData (System.Type,Unity.Jobs.LowLevel.Unsafe.JobType,object,object,object)
0x0000017BC617D29B (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Jobs\Managed\IJobParallelFor.cs:23] Unity.Jobs.IJobParallelForExtensions/ParallelForJobStruct1<AwesomeTechnologies.VegetationSystem.UnityTerranCellSampleJob>:Initialize () 0x0000017BC617CD1B (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Jobs\Managed\IJobParallelFor.cs:50] Unity.Jobs.IJobParallelForExtensions:Schedule<AwesomeTechnologies.VegetationSystem.UnityTerranCellSampleJob> (AwesomeTechnologies.VegetationSystem.UnityTerranCellSampleJob,int,int,Unity.Jobs.JobHandle) 0x0000017BC617A03B (Mono JIT Code) [C:\Games\aigame\AiClient\Assets\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\UnityTerrain.cs:672] AwesomeTechnologies.VegetationSystem.UnityTerrain:SampleCellHeight (Unity.Collections.NativeArray
1<UnityEngine.Bounds>,single,UnityEngine.Rect,Unity.Jobs.JobHandle)
0x0000017BC61738B6 (Mono JIT Code) [C:\Games\aigame\AiClient\Assets\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_VegetationCells.cs:70] AwesomeTechnologies.VegetationSystem.VegetationSystemPro:CreateVegetationCells ()
0x0000017BC0275C03 (Mono JIT Code) [C:\Games\aigame\AiClient\Assets\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:348] AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem ()
0x0000017BC027077B (Mono JIT Code) [C:\Games\aigame\AiClient\Assets\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:380] AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable ()
0x0000017C1776DD18 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFBABA8C010 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\mini-runtime.c:2809] mono_jit_runtime_invoke
0x00007FFBABA12122 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2921] do_runtime_invoke
0x00007FFBABA1B11F (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2968] mono_runtime_invoke
0x00007FF6708ABFC2 (Unity) scripting_method_invoke
0x00007FF6708A5C71 (Unity) ScriptingInvocation::Invoke
0x00007FF67085ED7B (Unity) MonoBehaviour::CallMethodIfAvailable
0x00007FF67085CC4E (Unity) MonoBehaviour::AddToManager
0x00007FF6709048F6 (Unity) SerializableManagedRefsUtilities::AwakeInstancesAfterBackupRestoration
0x00007FF670863B8F (Unity) MonoManager::EndReloadAssembly
0x00007FF67086ECE9 (Unity) MonoManager::ReloadAssembly
0x00007FF66EEB45C3 (Unity) ReloadAllUsedAssemblies
0x00007FF66F2D6F4C (Unity) AssetInterface::ReloadDomainIfNecesary
0x00007FF66F2D23DE (Unity) AssetInterface::processAssetsImplementation
0x00007FF66F2DCB5D (Unity) AssetInterface::StopAssetEditing
0x00007FF66F2D65AE (Unity) AssetInterface::RefreshInternal
0x00007FF66F2D3588 (Unity) AssetInterface::Refresh
0x00007FF66F260780 (Unity) AssetDatabase::Refresh
0x00007FF66E91530A (Unity) Application::AutoRefresh
0x00007FF66F1CF473 (Unity) ContainerWindow::ContainerWndProc
0x00007FFBF67763ED (USER32) CallWindowProcW
0x00007FFBF6775FBC (USER32) DispatchMessageW
0x00007FFBF67828D3 (USER32) IsWindowVisible
0x00007FFBF69DFE14 (ntdll) KiUserCallbackDispatcher
0x00007FFBF3C810C4 (win32u) NtUserPeekMessage
0x00007FFBF6779CC2 (USER32) PeekMessageW
0x00007FFBF677A2B9 (USER32) PeekMessageA
0x00007FF66F1C576E (Unity) MainMessageLoop
0x00007FF66F1C82DF (Unity) WinMain
0x00007FF671E6B652 (Unity) __scrt_common_main_seh
0x00007FFBF5147BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFBF69ACED1 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========