Button getting stuck in 'clicked' state when Interactable is toggled

My use-case requires a button to be set to non-interactable when it is clicked, and then re-enabled later on. Unfortunately, when I re-enable the button it goes back into it’s clicked state (in this case a darkened colour) and stays there until I mouse-over it.

It’s set to have no navigation, so I don’t think it’s that issue.

I’ve also tried EventSystem.current.SetSelectedGameObject(null);
Even tried manually setting the button’s image colour to what it should be.

Anybody had this issue before?

Wow,
couldn’t have described it better myself!

I have literally the EXACT same setup as you do and noticed the exact same behaviour/problem. This change in behaviour came fresh with Unity 5.5 and I haven’t been able to get rid of it. Tried the same thing you did with SetSelectedGameObject(null) but it didn’t work.

Anyone got any ideas?

Exact same thing here, and no idea how to fix.

No news about this issue ?
it is here as well,