I want to create spell so when player click on button it instantiate perfab on mouse cursor and it is not active until player put it somewhere.Any help?
void Update() {
if (GUI.Button(new Rect(Screen.width / 4 * 3, Screen.height / 4, 25, 10), "Example Spell")) {
// The button has been clicked and it instantiate a pefab on mouse cursor, but it still need to player place perfab to be active
}
}
and
use those together and you can instantiate a prefab at the cursor easy.
I tried but i really cant recreate what i want:
(This):
You see, when player press buton (P - example) , something like crossair is spawned at mouse and when player click with that crossair (aim) somewhere, it spawn an “attack perfab” . How to do it? Please.
Im working with JS.
bool SpellActive= false;
void Update()
{
if(Input.GetKeyDown(KeyCode.P))
SpellActive= true;
ActivateSpell();
}
void ActivateSpell()
{
if(!SpellActive) return;
if(Physics.RayHit( .... )) // cant remember this code off hand... sure you can figure it out
{
//active the spell stuff
SpellActive = false;
}
}
thanks even i work with js, this helped me to figure out how to make it.Thanks!