I had no idea what thread to put this in, but I have a game in development right now and I have a level complete scene that is hidden in the scene at first but becomes seen once the player reaches a certain point. On that panel I have 2 buttons, 1 for main menu and 1 for the next level. Whenever I play my game however, the button don’t work at all. Is this because buttons don’t work in the scene if hidden at first? Here is my code and a screenshot of my scene. Thanks.
public void NextLevel()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
level = level + 1;
}
public void MainMenu()
{
SceneManager.LoadScene(0);
level = 0;
}